Fountains Abbey & Studley Royal Park

I had a lovely afternoon strolling round Fountains Abbey & Studley Royal Park – Ripon

Will definitely return this summer when the trees have bloomed and I bet the colours in the Autumn are AMAZING








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Oakwell Hall

It was great to get out the house for the afternoon with the camera, got some lovely shots of the house inside and out.
 Oakwell Hall is an Elizabethan manor house in the village of Birstall, West Yorkshire.
It has connections with the Bronte family and Charlotte Bronte refers to the manor house in her novel Shirley.
Oakwell Hall
Oakwell Hall
Oakwell Hall
Oakwell Hall
Oakwell Hall

Painting With Light – Workshop – Photoshop

One of my workshops for EDM (Exploring Digital Media) was to explore working with layers and Painting with Light in Photoshop.

We did this by photographing a Motorbike in the studio using various lighting angels and keeping the camera in a fixed position.

Then in Photoshop the images were edited by layering the images and painting in from each image (layer) the parts that were correctly exposed.

This process is used because it is very difficult to get the correct lighting in just one shot.

This technique is used widely in Car Advertising.


This is my edit of Motorbike in the studio processed in Photoshop.

Started with my base image.

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And used the other images to paint in using the brush tool and

layer mask the different parts of the bike.

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Added a Texture and Reflection


Creating my Aurasma Project

So after lots of research on Augment Apps I decided to use the Aurasma App.

This app will allow me to create my short video and design a Poster & Leaflet for the Market of Batley School Of Art.

First I shot my videos of Tutors and Students from the college.

After I had shot my videos I start to create my ”Trigger Images”

These are image that you scan with Aurasma App to link the image to the Video.



I then went about creating my leaflet in photoshop I had saved my images 5 inch square as I knew these were going to be the dimensions for my leaflet.

Brochure1PS2 Side 1

Brochure2PS Side2

I then went on to design my poster in Photoshop. I knew the images were 5×5 so I created the grid lines to help with the layout.



Once my designs were in place I then went on to create Apps in Aurasma.

I uploaded the trigger images first.


Once the trigger image is uploaded you then attach your video.


Once your video is uploaded you are then ready to ”PUBLISH”

It is that simple.






The10 things you need to know about augmented reality!


1. What is augmented reality?

Augmented reality is a way of fusing the real and the virtual world by overlaying digital data on to real-world analogue views. Augmented reality applications are appearing in products as diverse as T-shirts on fashion cat walks, interactive games,

2. How does it work?

Applications generally use one of two approaches: marker-based and location-based.

Markers work by having software recognise a particular pattern, such as a barcode or symbol, when a camera points at it, and overlaying a digital image at that point on the screen. If the image is three-dimensional or animated, the effect is of a digital experience unfolding on the surface upon which the pattern is printed.

Location-based applications use the ability of a particular device to record its position in the world and then offer data that’s relevant to that location: finding your way around a city, remembering where you parked the car, naming the mountains around you or the stars in the sky.

3. What’s different about developing augmented reality applications?

Most augmented reality applications rely on superimposing either 3D-generated computer imagery or some form of descriptive knowledge over the real-time images obtained through a camera, webcam or phone. This requires a good understanding of image processing and computer vision techniques, mainly for tracking either markers or the natural features on which this imagery is superimposed.

Computer-generated imagery has to look realistic and be properly aligned with the real environment in order to create an authentic impression. Most of the applications are designed for the general public so a good understanding of intuitive user interfaces is also required to provide a seamless experience.

4. What other skills do you need?

AR developers chiefly need a mixture of advanced computer vision skills, 3D modelling and desktop, web or mobile programming. A grasp of 3D modelling should include texturing, shading and rendering.

Preferred programming languages can vary according to the platform but are usually C++ and C#.

Last, but not least, the bleeding-edge nature of the field means that would-be AR developers should have a passion for pushing the boundaries of new technologies. Keeping abreast of new research in the field is a must – a lot of the technologies come from university-based R&D projects.

5. Are there any AR platforms to work with?

The Dutch-based company Layar has a platform, or augmented reality browser, that runs on the iPhone 3G and Google’s Android. Layar works by using a combination of the mobile phone’s camera, compass and GPS data to identify the user’s location and field of view, retrieve data based on those geographical coordinates, and overlay that data over the camera view.

Qualcomm has also unveiled a new software development kit for the Google Android operating system that will make it easier for developers to create new augmented reality apps for devices running Google’s mobile operating system.

6. How can you get into AR?

One of the simplest ways is to develop for an existing platform such as Layar is to join the thriving community of developers busy utilising the browser to deliver functionality.

C2K is one such developer with its Conquar game, which handles most of the game engine – usernames and logins etc – on the C2K server. Developers code in JavaScript Object Notation (JSON) to the platform and Layar is then responsible for making it display on the iPhone and Android phones.

Through the API of Layar and JSON, developers can make use of the triggers such as a web view and also place action buttons such as watch video, listen to audio and call a phone number. This kind of data is provided with PHP.

7. Where’s AR going to be big?

The world of retail is one sector with myriad opportunities for augmented reality applications, especially on-line. Here, the lack of the ‘try-on’ phase before buying for many products including fashion, jewellery, watches, glasses and home products is an incentive for companies to try out augmented reality applications.

Holition is one augmented reality retailer offering these real-time try on opportunities. This can be combined with providing extra information for the products being displayed.

8. What about education?

The technology offers many opportunities to support experiential and location-based learning by layering data and information on top of the real-world.

Adding historical context to a particular place, highlighting geometric shapes and hidden angles in buildings are just a couple of examples of ways that lessons could be brought to life.

The explosion in popularity of mobile phone apps offers hundreds of possibilities for educators to bring AR into the classroom with relative ease. Apps like Pocket Universe provide star maps relative to your location and offer educators the opportunity to bring objects that are traditionally seen ‘out there’ right into the classroom

9. What’s the future for augmented reality?

Perhaps the biggest innovations will come when we step away from the screen. At the moment the majority of AR applications use a camera and screen of some kind, and while the effects are often spectacular, the screen still acts as a barrier.

10. Any other uses?

AR has been around for a long time. One of the oldest examples is the double exposure technique by which the impression of a ghost can be created on stage. The military also equips pilots with goggles that provide a layer of radar data over the real-world view to enable them to target missile attacks.